How to Play FreeCell Solitaire: The Complete Strategy Guide

FreeCell Solitaire is widely considered the most skill-based variant of solitaire. Unlike Klondike or Spider, which have significant luck elements, FreeCell rewards strategic planning above all else. With an estimated 99.99% of deals being winnable, losing a FreeCell game usually means you made a strategic error—not that the cards were against you. This guide will teach you everything you need to master FreeCell and dramatically increase your win rate.

What Makes FreeCell Special?

FreeCell's unique feature is the four "free cells"—temporary storage spaces where you can place individual cards. These cells are the key to solving the game, allowing you to reorganize card sequences and create the moves needed to win. All 52 cards are dealt face-up from the start, so you can see the complete layout and plan your strategy accordingly.

Game Setup and Objective

FreeCell uses a standard 52-card deck dealt into eight tableau columns. The first four columns contain seven cards each, and the last four columns contain six cards each. All cards start face-up, giving you complete information from the beginning.

The objective is identical to most solitaire games: build four foundation piles from Ace to King in suit. However, the path to victory requires careful use of the free cells and strategic tableau management.

Rules and Valid Moves

Tableau Rules

Free Cell Rules

Foundation Rules

How Many Cards Can You Move?

This is the most important tactical concept in FreeCell. The number of cards you can move as a sequence depends on available free cells and empty columns:

Formula: (Free Cells + 1) × (Empty Columns + 1)

Examples:

Understanding this formula is crucial for planning multi-move sequences.

Winning Strategies for FreeCell

  1. Empty Columns Are Gold: Creating and maintaining empty tableau columns is the #1 priority. Empty columns dramatically increase your ability to move card sequences. Protect them and use them strategically.
  2. Don't Fill Free Cells Unnecessarily: Free cells are powerful but limited. Don't fill them unless you have a specific plan for how you'll empty them. Having all four free cells occupied severely limits your options.
  3. Expose Buried Cards First: Prioritize moves that uncover cards buried deep in columns, especially Aces and low cards that can start or continue foundation sequences.
  4. Don't Rush to Foundations: Unlike Klondike, moving cards to foundations too early in FreeCell can block critical moves. Keep cards in the tableau until you're certain you won't need them for building sequences.
  5. Plan Multiple Moves Ahead: Since all cards are visible, you can—and should—plan 3-5 moves ahead. Visualize the entire sequence before making your first move.
  6. Build Down Evenly: Try to keep tableau columns at similar heights when possible. This maintains flexibility and prevents situations where you can't access needed cards.
  7. Identify "Supermoves": Look for opportunities to create long sequences that can be moved in one action. These supermoves can unlock multiple cards at once.
  8. Know When a Game Is Lost: If you can't free a needed card without breaking required sequences, the game may be impossible. Don't be afraid to restart and try a different approach.

Common Mistakes to Avoid

The History of FreeCell

FreeCell was invented in 1968 by Paul Alfille as a modification of an older solitaire game called "Baker's Game." The game remained relatively unknown until 1991, when Jim Horne created a FreeCell version for Windows 3.0. Microsoft included it in Windows 95, alongside Klondike and Minesweeper, which introduced millions of players worldwide to the game.

The Windows version included 32,000 numbered deals, and players quickly discovered that deal #11982 was believed to be impossible to solve. In 1995, this deal was finally solved, leaving only deal #-1 (seed 11982 in some numbering systems) as potentially unsolvable. As of today, only one deal out of the original 1 million Microsoft FreeCell deals has never been solved, giving FreeCell its famous 99.99% solvability rate.

FreeCell vs. Other Solitaire Games

FreeCell vs. Klondike: FreeCell requires more skill, while Klondike has more luck. FreeCell's complete information (all cards visible) makes it a puzzle to solve rather than a game of chance. Win rates for skilled players: FreeCell 80-95%, Klondike draw-three 10-30%.

FreeCell vs. Spider: Both require significant strategy, but FreeCell is more accessible. Spider's suit-matching requirement makes it more complex, while FreeCell's free cells make it more forgiving of mistakes (thanks to undo).

Frequently Asked Questions

Is every FreeCell game winnable?

Almost—99.99% of FreeCell games are theoretically solvable. Out of the original 32,000 Microsoft deals, only one (#11982) remains unsolved, though it's believed to be solvable with perfect play. In practice, with unlimited undo, skilled players can win 90-98% of games they attempt.

What's a good win rate for FreeCell?

Beginners: 40-60%. Intermediate players: 70-85%. Advanced players: 90-98%. If you're winning 80%+ of your games, you're doing very well. The games you lose are typically due to strategic errors early on that create unsolvable positions later.

How do I know if a FreeCell game is impossible?

A game becomes impossible when cards you need are blocked by cards that need to go underneath them, creating a circular dependency. For example, if the 5♥ you need is under the 6♠, but the 6♠ needs to go on the 7♥ which is under the 5♥, you're stuck. This usually results from poor planning, not an impossible deal.

Should I move cards to foundations as soon as possible?

No—this is a common mistake. Only move cards to foundations when you're certain you won't need them for building sequences. A good rule: don't move cards to foundations if they're more than two ranks higher than any card still needed in the tableau.

What's the best opening move in FreeCell?

Start by identifying Aces and moving them to foundations. Then, look for moves that create empty columns or expose buried low cards. Avoid filling free cells in the opening unless absolutely necessary. The first few moves should focus on creating flexibility and options.

How long does a typical FreeCell game take?

For experienced players, 3-7 minutes. Beginners might take 10-15 minutes. Unlike timed games, FreeCell rewards careful thought over speed. Taking an extra minute to plan your moves will improve your win rate significantly.

Can I play FreeCell offline?

Yes! Our FreeCell implementation uses localStorage to save your game state, so you can close your browser and resume later. Your statistics are also saved locally on your device.

Why is FreeCell considered a skill game?

Because all cards are visible from the start, FreeCell is essentially a puzzle with complete information. Unlike Klondike where hidden cards create randomness, FreeCell outcomes depend almost entirely on your strategic decisions. This is why skilled players can achieve 90%+ win rates.