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How to Play TriPeaks Solitaire: Complete Strategy Guide

TriPeaks Solitaire (also called "Tri Towers" or "Three Peaks") is one of the most popular and addictive solitaire variations. Invented in 1989 by Robert Hogue, TriPeaks combines the matching mechanics of Golf Solitaire with the pyramid structure of Pyramid Solitaire, creating a fast-paced game that's easy to learn but offers surprising strategic depth.

Game Setup and Objective

TriPeaks uses a standard 52-card deck arranged into a unique tableau featuring three overlapping "peaks" or pyramids. The layout consists of 28 cards total: 18 cards are dealt face-up forming the visible peaks, while 10 cards start face-down as the foundation of the three pyramids. The remaining 24 cards form the stock pile.

Your objective is to clear all three peaks by moving cards from the tableau to the waste pile. Win by removing all 28 tableau cards before the stock runs out.

The TriPeaks Layout

The tableau is arranged in four rows:

Cards in rows 2-4 overlap with cards above them. When both cards covering a face-down card are removed, that card flips face-up and becomes playable.

Rules and Gameplay

Basic Rules

Scoring System

TriPeaks features a unique scoring system that rewards consecutive moves without drawing from stock:

Example: If you make 5 consecutive moves, you score 1+2+3+4+5 = 15 points. Long streaks create massive scores!

Winning Strategies for TriPeaks

  1. Plan for Long Streaks: The scoring heavily rewards consecutive moves. Before drawing from stock, exhaust all possible tableau moves. A 10-card streak scores 55 points—that's massive!
  2. Prioritize Uncovering Face-Down Cards: Face-down cards could be anything. Uncovering them quickly gives you more options and prevents getting stuck.
  3. Think Two Moves Ahead: Before moving a card, check what it uncovers. Sometimes holding a 7 for one more move lets you make a longer streak.
  4. Clear One Peak Completely When Possible: Clearing a complete peak early gives you more flexibility for the remaining peaks and reduces the chance of getting blocked.
  5. Use Kings and Aces Wisely: Since they wrap (K-A-2 or 2-A-K), they're the most flexible cards. Don't waste them early unless necessary.
  6. Avoid Breaking Streaks Unnecessarily: If you can continue your streak by choosing different cards, do it. Every extra card in a streak dramatically increases your score.
  7. Count Cards: Advanced players track which cards have been played. If three 7s are gone, that remaining 7 becomes super valuable for connecting sequences.
  8. Save Stock for True Dead Ends: Don't draw from stock just because it's convenient. Maximize every sequence first.

Common Mistakes to Avoid

TriPeaks vs. Other Solitaire Games

TriPeaks vs. Klondike: TriPeaks is much faster (2-5 min vs. 5-15 min) and has simpler rules. However, Klondike offers more strategic depth for long-term planning.

TriPeaks vs. Pyramid: Both use pyramid layouts, but TriPeaks is more forgiving. Pyramid requires exact math (cards = 13), while TriPeaks only needs ±1 rank. TriPeaks has higher win rates (50-70% vs. 20-30%).

TriPeaks vs. Spider: TriPeaks is significantly easier and faster. Spider requires building complete suit sequences, while TriPeaks ignores suits entirely.

The History of TriPeaks Solitaire

TriPeaks was invented in 1989 by Robert Hogue, making it one of the youngest classic solitaire variations. Hogue designed TriPeaks specifically to be more skill-based than luck-based, with statistical analysis showing that skilled players could achieve 70-80% win rates compared to 20-30% for random play.

The game gained massive popularity through Microsoft Solitaire Collection (2012) and mobile apps. TriPeaks' combination of quick gameplay (perfect for mobile) and the addictive streak scoring system made it a smartphone gaming phenomenon, with millions of daily players worldwide.

Frequently Asked Questions

Is every TriPeaks game winnable?

No, but TriPeaks has one of the highest win rates in solitaire. With optimal play, approximately 70-90% of deals are winnable (depending on house rules about K-A wrapping). Random play wins about 50-60% of games. This makes TriPeaks one of the most consistently winnable solitaire variations.

What's a good score in TriPeaks?

Scores vary widely: Winning games: 40-80+ points. High scores: 100+ points (requires multiple long streaks). Exceptional games: 150+ points (rare, needs nearly perfect play with minimal stock draws). Focus on clearing the peaks first, then optimize for score as you improve.

Can Kings go on Aces and vice versa?

This depends on the rules variation. Classic TriPeaks allows K-A and A-K wrapping (most common). Some stricter versions don't allow wrapping. Our version allows wrapping, making the game more strategic and forgiving.

How do streaks work in TriPeaks?

A streak counts consecutive cards removed from the peaks without drawing from stock. First card = 1 point, second = 2, third = 3, etc. A 10-card streak scores 1+2+3...+10 = 55 points! Drawing from stock resets your multiplier back to 1. This scoring system is what makes TriPeaks so addictive.

What's the best opening strategy?

Start by identifying which moves uncover face-down cards. Make those moves first to maximize your options. Look for opportunities to create long potential sequences before committing to a path. Don't draw from stock until you've exhausted all tableau possibilities.

How long does a TriPeaks game take?

Most TriPeaks games take 2-5 minutes, making it perfect for quick gaming sessions. This is much faster than Klondike (5-15 min) or Spider (10-20 min), which contributes to TriPeaks' popularity on mobile devices.

Is TriPeaks easier than other solitaire games?

Yes, TriPeaks is generally considered one of the easier solitaire variations, with win rates of 50-90% compared to Klondike's 10-30% or Spider's 15-40%. However, mastering the streak scoring system and achieving high scores requires significant skill.

Why is TriPeaks so addictive?

TriPeaks' addictiveness comes from its perfect game design: quick play (2-5 min), high win rate (feels rewarding), simple rules (easy to learn), streak scoring (creates gambling-like dopamine hits), and visible progress (watching peaks collapse). These elements create the "just one more game" effect.